Industrial Life

i set about making the industrial track in the same way i did the countryside version.. although this time, i would have to primarily rely on samples that i can get from CD and online, as i have no immediate contacts with industry. having said this.. in the end i did manage to layer a few samples in the mix with samples i recorded at home. for instance he fridge in my shop was perfect for adding low level rumble to the bass.

firstly i cut up samples of metal being scraped and dropped onto hard surfaces, in a effort to try and create my rythm section (kick snare and hats) below you can see the effects i placed onto the 'kick' part.

i used similar methods on the snare and hats

only major difference was with the highs - i made sure that this time they were stereo, as this wasnt intended to be mixed like a dance track (with beats in mono). also the EQ for the beats were intended to place the individual hits into their own frequency range - to provide room for everything.


as i wanted this track to be more obviously musical, i sliced up a steam powered factory sample that i used previously in my intro, and placed it into the ESX24, so that i could play it musically. again, cutting out the low end for bass.


The bass part was produced in a similar manner; by using a grinding gears sound that i also used for the intro. only this time i boosted the bass parts and applied heavy distortion, adaptive limiter, compression and heavy enveloping.. the whole process took some trial and error to achieve the right results. another important note, was that i adjusted the 'glide' parameter on the ESX24, to give the impression of note bends throughout the bass. the whole effect worked wonderfully.

as mentioned before.. i used many of the samples from the intro of the track, in the main body.. only automating every plugin and effect from the beginning of the track to the crescendo, to promote harmony, and display the unity of all the elements of the industrial environment.


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